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Blender Tutorial – Missile – UV Mapping


In this tutorial I show you how to uv map the missile I made earlier. using different maps for different sections of the same mesh. first we need to select a portion of the missile and unwrap it. then we need to import a metal picture. this will give the missile a metallic look. then we apply the picture to the mesh and adjust it slightly so that it lines up right and doesn’t look awkward. Then we move on to the next picture.

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i'm a human i think?